I am currently learning how to implement A* pathfinding into my platformer game. As I’ve learned so far, A* uses an algorithm to find the shortest path to the target (the end node). What I want to do is to implement movement mechanics into the algorithm to create the best path to the target. There... Continue Reading →
GameDev.net Article - Communication is a Game Development Skill If you are new or studying to learn to become a person industry, I highly recommend you go over to the article and read about it. Communication is a highly valued skill in any industry but it's barely even touched in most game development careers.